Whispers in Akarra: Difference between revisions

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m (We can keep the link, but to fill the body page with Jens' (or anyone's) full name every single time he's referenced would clutter it quickly)
(Added some development history; waiting on permission from AKX3's developer to post the link to the Discord server.)
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| data2            = [[Jens "jeb" Bergensten]] (Formerly "Khaile")|
| data2            = [[Jens "jeb" Bergensten]] (Formerly "Khaile")|
| label3          = Releases
| label3          = Releases
| data3            = April 2002 (Initial Public Release)<ref>http://www.oxeyegames.com/offsite/akarra/Akarra_daria_timeline.gif</ref>|-
| data3            = 28 April 2002 (Initial Public Release)<ref>http://www.oxeyegames.com/offsite/akarra/Akarra_daria_timeline.gif</ref>|-
| header4          = Technical Information
| header4          = Technical Information
| label5          = Platform
| label5          = Platform
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'''''Whispers in Akarra''''' was a MORPG (Multiplayer Online Roleplaying Game) initially developed by [[Jens "jeb" Bergensten]] (Formerly "Khaile"), though also developed by other developers as the project continued.<ref>https://web.archive.org/web/20040210225015/http://www.akarra.net/ Under "Contact"</ref> While not specifically an [[Oxeye Game Studio]] project, ''Whispers in Akarra'' is where [[Jens "jeb" Bergensten|Jens]], [[Daniel "thewreck" Brynolf]], and [[Pontus "Kinten" Hammarberg]] met each other and began to collaborate.<ref>http://www.oxeyegames.com/ten-years/</ref> The game can currently be played via unofficial shards hosted by the community.<ref>https://apedia.talonz.com/</ref>
'''''Whispers in Akarra''''' was a MORPG (Multiplayer Online Roleplaying Game) initially developed by [[Jens "jeb" Bergensten]] (Formerly "Khaile"), though also developed by other developers as the project continued.<ref>https://web.archive.org/web/20040210225015/http://www.akarra.net/ Under "Contact"</ref> While not specifically an [[Oxeye Game Studio]] project, ''Whispers in Akarra'' is where [[Jens "jeb" Bergensten|Jens]], [[Daniel "thewreck" Brynolf]], and [[Pontus "Kinten" Hammarberg]] met each other and began to collaborate.<ref>http://www.oxeyegames.com/ten-years/</ref> The game can currently be played via unofficial shards hosted by the community.<ref>https://apedia.talonz.com/</ref>
== Development History ==
The initial concept for ''Whispers in Akarra'' was drafted in October 2001 in a design book by Jens.<ref name=":0">http://www.oxeyegames.com/offsite/akarra/Akarra_daria_timeline.gif</ref> The following April, the first public version was released, with various pre-alphas following it. On 27 October of that year, pre-alpha 12 released, which also included spritework by Daniel and Pontus. The original shard was ultimately closed on 13 February 2004 following issues concerning maintaining the shard.<ref>https://web.archive.org/web/20040325013734/http://akarra.net/</ref> With this, he also made some development tools available, though the project was not made open source.<ref name=":0" /> In 2006, the rights to ''Whispers in Akarra'' were sold to an individual, but citing failure to receive payment, Jens released the source code in 2008.<ref name=":0" />
Unofficial shards, such as one by a user named "Apocalypse" took advantage of ''Akarra''<nowiki/>'s developer tools, such as the popular ''[http://akarraxp.ueuo.com/Index.html Akarrian Expansion]'', and various shards based on it, have been hosted since then.<ref>https://web.archive.org/web/20190825102147/http://www.akarra.com/history_timeline.html</ref>
=== Known Active Shards ===
* [http://akarrax2.com/ AkarraX2]
* AkarraX3
== See Also ==
* ''[[Dawn of Daria]]''


== References ==
== References ==

Revision as of 16:54, 14 March 2024

Whispers in Akarra
Logo of Whispers in Akarra sourced from akarra.net
DeveloperJens "jeb" Bergensten (Formerly "Khaile")
PublisherJens "jeb" Bergensten (Formerly "Khaile")
Releases28 April 2002 (Initial Public Release)[1]
Technical Information
PlatformMicrosoft Windows[2]
Engine[Unknown]
Written withC++
Homepagehttp://www.akarra.net/ (Defunct)

Whispers in Akarra was a MORPG (Multiplayer Online Roleplaying Game) initially developed by Jens "jeb" Bergensten (Formerly "Khaile"), though also developed by other developers as the project continued.[3] While not specifically an Oxeye Game Studio project, Whispers in Akarra is where Jens, Daniel "thewreck" Brynolf, and Pontus "Kinten" Hammarberg met each other and began to collaborate.[4] The game can currently be played via unofficial shards hosted by the community.[5]

Development History

The initial concept for Whispers in Akarra was drafted in October 2001 in a design book by Jens.[6] The following April, the first public version was released, with various pre-alphas following it. On 27 October of that year, pre-alpha 12 released, which also included spritework by Daniel and Pontus. The original shard was ultimately closed on 13 February 2004 following issues concerning maintaining the shard.[7] With this, he also made some development tools available, though the project was not made open source.[6] In 2006, the rights to Whispers in Akarra were sold to an individual, but citing failure to receive payment, Jens released the source code in 2008.[6]

Unofficial shards, such as one by a user named "Apocalypse" took advantage of Akarra's developer tools, such as the popular Akarrian Expansion, and various shards based on it, have been hosted since then.[8]

Known Active Shards

See Also

References