Oxeye Game Studio

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Oxeye Game Studio is a game development studio based in Stockholm, Sweden,[1] formed in July 2003[2] and currently comprised of the developers Jens "jeb"/"Khaile" Bergensten, Daniel "thewreck"/"vraket" Brynolf, and Pontus "kinten" Hammarberg.[1]

Oxeye Game Studio's logo as seen in the Harvest Press Pack

History

In 2002, as Whispers in Akarra was being developed by Jens, Daniel and Pontus also began to contribute to the project with artwork,[3] and Oxeye Game Studio was founded the following July with the intent of remaking Whispers in Akarra in 3D,[4] but ultimately becoming a standalone entity. In 2005, Strategist was published as Oxeye's first game using a modified version of the Irrlicht Engine (called Daisy)[5] while Dawn of Daria (the spiritual successor to Whispers in Akarra)[6] was still being developed, though the rights to Strategist and Whispers in Akarra were ultimately sold,[4] and Dawn of Daria was cancelled.[7]

In 2007, Oxeye released Harvest: Massive Encounter, which won second place in the Best PC Game category at the 2007 Swedish Game Awards.[8] In order to add modding support to Harvest, the Daisy engine was modified to use the Lua programming language, becoming DaisyMoon in the process.[5] This would become Oxeye's engine of choice, as every subsequent game would be developed in it.

In August 2009, work began on a new project (known then as Project B) based on a prototype Daniel had made in 2001 known as Blueface.[9] Project B was later renamed Cobalt,[10] and was released on 2 February 2016.[11] A simplified spinoff, Cobalt WASD, was released the following year.[12][13]

At present, Oxeye Game Studio is not developing any new games.

Projects

Title Type Release Date
Whispers in Akarra Full Game 28 April 2002[4]
Daisy Engine 2004[5]
Strategist Full Game 3 September 2005[14]
Dawn of Daria Alpha 2006-2007 (Never fully released,

earliest download from 2006)[15]

Spacefest Prototype/Jam 4 November 2007[16]
Tig Duels: For Extraordinary Gentlemen and Such Etc. Prototype/Jam 10 December 2007[1][17]
Harvest: Massive Encounter Full Game 3 March 2008[18]
DaisyMoon Engine 30 April 2008[19]
Because It's Fun, Fay Prototype/Jam 2 June 2008[20]
Fillauth Prototype/Jam 24 August 2008[21]
House Globe Prototype/Jam 30 August 2008[22]
Agatha Ragata Prototype/Jam 27 November 2008[23]
Jet Engine Nights Prototype/Jam 4 May 2009[17]
Bizarre Heat Prototype/Jam 19 July 2009[1][24]
Horror Tactics Prototype/Jam 23 November 2009[25]
Dubai Grand Prix Scandal Prototype/Jam 13 July 2010[26]
Entheogist Prototype/Jam 7 August 2011[1][17]
Fists of Resistance Prototype/Jam 22 February 2012[27]
Cells Prototype/Jam 23 July 2012[1][17]
EvoBeat Prototype/Jam 23 July 2012[1][17]
3918 Prototype/Jam 20 February 2013[28][29]
The Boson Prototype/Jam 21 July 2013[1][30]
Healing Date Prototype/Jam 3 December 2014[31]
Cobalt Full Game 2 February 2016[11]
No More Dancing Prototype/Jam 10 June 2016[1][17]
Kaliyuga Prototype/Jam 16 July 2016[1][17]
Cobalt WASD Full Game 30 November 2017[12]/1 December 2017[13]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Oxeye Game Studio Press Sheet. Oxeye Game Studio. (2017). https://cobaltwasd.com/press/
  2. https://news.xbox.com/en-us/wp-content/uploads/sites/2/cobalt-fact-sheet-docx1.docx
  3. Bergensten, J. (2012, April 28). Ten Years! Oxeye Game Studio. http://www.oxeyegames.com/ten-years/
  4. 4.0 4.1 4.2 Bergensten, J. (2008, February 7). Dawn of Daria’s Community Timeline. Oxeye Game Studio. http://www.oxeyegames.com/dawn-of-darias-community-timeline/
  5. 5.0 5.1 5.2 YouTube. (2010). Jens Bergensten on DaisyMoon 1/2. YouTube. Retrieved December 4, 2023, from https://www.youtube.com/watch?v=zIFE0bkkHVc.
  6. Dawn of Daria FAQ. Dawn of Daria. (2006a). https://web.archive.org/web/20061125052310/http://www.dawnofdaria.com/index.php?page=5
  7. Bergensten, J. (2009, September 26). Daria No Longer an Oxeye Project. Dawn of Daria. https://web.archive.org/web/20111112131624/http://www.dawnofdaria.com/forum/viewtopic.php?t=2720
  8. Steve. (2007, December 19). Harvest open beta. Swedish Game Awards. https://web.archive.org/web/20071222075509/http://gameawards.se/news/harvest-open-beta
  9. YouTube. (2010). Project B Presentation at No More Sweden 1/3. YouTube. Retrieved December 4, 2023, from https://www.youtube.com/watch?v=idEyxi9vbWU.
  10. Hammarberg, P. (2010, October 8). Announcing Cobalt! Oxeye Game Studio. http://www.oxeyegames.com/announcing-cobalt/
  11. 11.0 11.1 Cobalt is now available! Oxeye Game Studio RSS. (2016, February 2). http://www.oxeyegames.com/cobalt-is-now-available/
  12. 12.0 12.1 Cobalt WASD Out This Thursday! Oxeye Game Studio. (2017a, November 29). http://www.oxeyegames.com/cobalt-wasd-out-this-thursday/
  13. 13.0 13.1 xPaw. (2017). Cobalt WASD. SteamDB. https://steamdb.info/app/590720/info/
  14. Brynolf, D. (2005, September 3). The Strategist. The Daily Click. https://www.create-games.com/download.asp?id=5661
  15. Downloads. Dawn of Daria. (2006, June 15). https://web.archive.org/web/20060615162736/http://dawnofdaria.com/index.php?page=10
  16. Brynolf, D. (2007, November 4). Spacefest. The Daily Click. https://www.create-games.com/download.asp?id=6904
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 Brynolf, D. (2017). Games. wreckopedia. https://www.thewreck.se/
  18. Hammarberg, P. (2008, March 5). Harvest: Massive encounter available now! Oxeye Game Studio. http://www.oxeyegames.com/harvest-massive-encounter-available-now/
  19. Bergensten, J. (2008, April 30). Modding Harvest. Oxeye Game Studio. http://www.oxeyegames.com/modding-harvest/
  20. Bergensten, J. (2008, June 2). Because it’s fun, Fay. Oxeye Game Studio. http://www.oxeyegames.com/because-its-fun-fay/
  21. https://forums.tigsource.com/index.php?topic=2669.0
  22. Bergensten, J. (2008, August 30). House Globe, Space RTS in the Second Dimension. Oxeye Game Studio. http://www.oxeyegames.com/house-globe-space-rts-in-the-second-dimension/
  23. Bergensten, J. (2008, November 27). Looking for Agatha?. Oxeye Game Studio. http://www.oxeyegames.com/looking-for-agatha/
  24. No More Sweden 2009. No More Sweden. (2009). http://nomoresweden.com/nms-2009/
  25. Bergensten, J. (2009, November 23). Horror Tactics (Prototype). Oxeye Game Studio. http://www.oxeyegames.com/horror-tactics-prototype/
  26. Bergensten, J. (2010, July 13). The Dubai Grand Prix Scandal. Oxeye Game Studio. http://www.oxeyegames.com/the-dubai-grand-prix-scandal/
  27. Forcen. (2012, February 22). Fists of Resistance (Game). Giant Bomb. https://www.giantbomb.com/fists-of-resistance/3030-37571/
  28. Forcen, Bergensten, J., bobafettjm, & MaKKAPAKKA3. (2011, August 28). Oxeye Game Studio Developed Games. Giant Bomb. https://www.giantbomb.com/oxeye-game-studio/3010-7456/developed/
  29. YouTube. (2013). The Humble Bundle Mojam 2. YouTube. Retrieved December 4, 2023, from https://www.youtube.com/watch?v=8DDMY9CbfhQ.
  30. No More Sweden 2013. No More Sweden. (2013). http://nomoresweden.com/nms-2013/
  31. Brynolf, D. (2014, December 3). Game jam contribution: Healing Date. Oxeye Game Studio. http://www.oxeyegames.com/game-jam-contribution-healing-date/