Consumables (Cobalt): Difference between revisions
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(Created the page, added tables for Throwables, Ammunition and Defensive consumables (NOTE: there still needs to be a table for all exchangable pickups in the game aka the pickups which give you money)) |
m (fixed formatting issues) |
||
Line 4: | Line 4: | ||
|Spike | |Spike | ||
Rock | Rock | ||
Chemical Vial | Chemical Vial | ||
'''Area of effect''' | '''Area of effect''' | ||
Line 31: | Line 33: | ||
|Chrono Bomb | |Chrono Bomb | ||
Nano Dispenser | Nano Dispenser | ||
Portable Bounce Pad | Portable Bounce Pad | ||
Bullet Shreder | Bullet Shreder | ||
|} | |} |
Revision as of 23:25, 11 March 2024
Offensive | Spike
Rock Chemical Vial Area of effect
|
Reinforcement | Biological
Robotic
|
Special | Chrono Bomb
Nano Dispenser Portable Bounce Pad Bullet Shreder |
Ammo Satchel |
Double Ammo Satchel |
Ammo Box |
Double Ammo Box |
Ammo Crate |
Double Ammo Crate |
Shieldbelt Battery | Used to power up shieldebelts |
Emergency Cell | Revives the player(s) in Story and Custom Survival |