Cobalt: Difference between revisions

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** Melee
** Melee
** Ranged
** Ranged
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* '''[[Equipment (Cobalt)|Equipment]]'''
** Armour
** [[Armour (Cobalt)|Armour]]
** [[Gear (Cobalt)|Gear]]
** [[Gear (Cobalt)|Gear]]
* '''Consumables'''
* '''Consumables'''

Revision as of 17:25, 11 March 2024

Cobalt
Logo of Cobalt
DeveloperOxeye Game Studio
PublisherMojang Studios
Release2 February 2016[1] (Steam)
Technical Information
PlatformsMicrosoft Windows, Linux (Works via Proton), Xbox 360,[2] Xbox One[3]
EnginesDaisyMoon, Bitsquid
Written withLua
Homepagehttps://www.playcobalt.com/

Cobalt is a sidescrolling action platformer developed by Oxeye Game Studio and published by Mojang Studios released in 2016.

Gameplay

Cobalt can be played with a keyboard or controller (or WASD controls using an official mod). The gameplay is primarily centered around rolling, during which you can deflect bullets and automatically aim.

List of Game Modes

  • Story
  • Challenge
    • Combat Challenge
    • Speed Challenge
  • Deathmatch
  • Plug Slam
  • Team Strike
  • Survival

Items

  • Weapons
    • Melee
    • Ranged
  • Equipment
  • Consumables
    • Ammunition
    • Exchangable
    • Defensive
    • Throwable
  • Miscellaneous
    • Power Plugs
    • Artifacts
    • Other

Plot Synopsis

Agent Cobalt is a metalface sent by Borealis to investigate the mysterious disappearance of the human colony Trunkopolis on a planet known as Trunkopia.

Development History

In 2001,[4] Daniel "thewreck" Brynolf had developed a platformer prototype called Blueface. Following the release of Harvest: Massive Encounter in 2008, Oxeye wanted to develop another, more in-depth game. Unable to come up with ideas, it was decided that Blueface had a sufficiently solid foundation to become a "better game". Beginning in August of 2009,[5] work began on Project B. Initially, it looked rather similar to Blueface.[6]

On 8 October 2010, Project B was officially renamed to Cobalt[7]

See Also

References