Cobalt: Difference between revisions
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''Cobalt'' is a sidescrolling action platformer by [[Oxeye Game Studio]] released in 2016. | '''''Cobalt''''' is a sidescrolling action platformer developed by [[Oxeye Game Studio]] and published by Mojang Studios released in 2016. | ||
== Gameplay == | |||
''Cobalt'' can be played with a keyboard or controller (or WASD controls using an [https://steamcommunity.com/sharedfiles/filedetails/?id=1289100686 official mod]). The gameplay is primarily centered around rolling, during which you can deflect bullets and automatically aim. | |||
=== List of Game Modes === | |||
* [[Story (Cobalt)|Story]] | |||
* Challenge | |||
** Combat Challenge | |||
** Speed Challenge | |||
* Deathmatch | |||
* Plug Slam | |||
* Team Strike | |||
* Survival | |||
=== Items === | |||
* '''Weapons''' | |||
** Melee | |||
** Ranged | |||
* '''[[Equipment (Cobalt)|Equipment]]''' | |||
** [[Armour (Cobalt)|Armour]] | |||
** [[Gear (Cobalt)|Gear]] | |||
* '''[[Consumables (Cobalt)|Consumables]]''' | |||
** Ammunition | |||
** Exchangable | |||
** Defensive | |||
** Throwable | |||
* '''Miscellaneous''' | |||
** Power Plugs | |||
** Artifacts | |||
** Other | |||
== Plot Synopsis == | == Plot Synopsis == | ||
Agent Cobalt is a metalface sent by Borealis to investigate the mysterious disappearance of the human colony ''Trunkopolis'' on a planet known as Trunkopia. | Agent Cobalt is a metalface sent by Borealis to investigate the mysterious disappearance of the human colony ''Trunkopolis'' on a planet known as Trunkopia. | ||
== Development History == | |||
In 2001,<ref>https://youtu.be/idEyxi9vbWU?t=15<nowiki/>Daniel corrects Pontus and states the prototype was worked on nine years prior; given that the video was uploaded in 2010, that would mean 2001.</ref> [[Daniel "thewreck" Brynolf]] had developed a platformer prototype called ''Blueface.'' Following the release of ''[[Harvest: Massive Encounter]]'' in 2008, Oxeye wanted to develop another, more in-depth game. Unable to come up with ideas, it was decided that ''Blueface'' had a sufficiently solid foundation to become a "better game". Beginning in August of 2009,<ref>https://youtu.be/voAlBvWody0?t=186</ref> work began on ''Project B''. Initially, it looked rather similar to ''Blueface''.<ref>https://www.youtube.com/watch?v=bzhkHzdkhAI</ref> | |||
On 8 October 2010, ''Project B'' was officially renamed to ''Cobalt''<ref>http://www.oxeyegames.com/announcing-cobalt/</ref> | |||
== See Also == | == See Also == | ||
[[List of Updates|List of ''Cobalt'' Updates]] | * ''[[Cobalt WASD]]'' | ||
* ''[[Harvest: Massive Encounter]]'' | |||
* [[List of Updates|List of ''Cobalt'' Updates]] | |||
== References == | == References == |
Latest revision as of 23:27, 11 March 2024
Developer | Oxeye Game Studio |
---|---|
Publisher | Mojang Studios |
Release | 2 February 2016[1] (Steam) |
Technical Information | |
Platforms | Microsoft Windows, Linux (Works via Proton), Xbox 360,[2] Xbox One[3] |
Engines | DaisyMoon, Bitsquid |
Written with | Lua |
Homepage | https://www.playcobalt.com/ |
Cobalt is a sidescrolling action platformer developed by Oxeye Game Studio and published by Mojang Studios released in 2016.
Gameplay
Cobalt can be played with a keyboard or controller (or WASD controls using an official mod). The gameplay is primarily centered around rolling, during which you can deflect bullets and automatically aim.
List of Game Modes
- Story
- Challenge
- Combat Challenge
- Speed Challenge
- Deathmatch
- Plug Slam
- Team Strike
- Survival
Items
- Weapons
- Melee
- Ranged
- Equipment
- Consumables
- Ammunition
- Exchangable
- Defensive
- Throwable
- Miscellaneous
- Power Plugs
- Artifacts
- Other
Plot Synopsis
Agent Cobalt is a metalface sent by Borealis to investigate the mysterious disappearance of the human colony Trunkopolis on a planet known as Trunkopia.
Development History
In 2001,[4] Daniel "thewreck" Brynolf had developed a platformer prototype called Blueface. Following the release of Harvest: Massive Encounter in 2008, Oxeye wanted to develop another, more in-depth game. Unable to come up with ideas, it was decided that Blueface had a sufficiently solid foundation to become a "better game". Beginning in August of 2009,[5] work began on Project B. Initially, it looked rather similar to Blueface.[6]
On 8 October 2010, Project B was officially renamed to Cobalt[7]
See Also
References
- ↑ http://www.oxeyegames.com/cobalt-is-now-available/
- ↑ https://marketplace.xbox.com/en-us/product/cobalt/66acd000-77fe-1000-9115-d80258411448
- ↑ https://www.xbox.com/en-US/games/store/cobalt/BSS424N935KS
- ↑ https://youtu.be/idEyxi9vbWU?t=15Daniel corrects Pontus and states the prototype was worked on nine years prior; given that the video was uploaded in 2010, that would mean 2001.
- ↑ https://youtu.be/voAlBvWody0?t=186
- ↑ https://www.youtube.com/watch?v=bzhkHzdkhAI
- ↑ http://www.oxeyegames.com/announcing-cobalt/